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Research outputs
Harnessing Edutainment in Higher Education: an Example of an IoT Based Game
[2017]
Petrović, Luka; Stojanović, Danijela A Virtual Laboratory for Teaching Internet of Things [2015]
Despotović-Zrakić, MarijanaDesigning augmented reality application for interaction with smart environment
[2015]
Ristić, Jelena; Barać, Dušan Social Network Analysis in E-Education [2018]
Branka Lasković; Bogdanović, Zorica M.New Media (un)literacy of employees in Serbian Education [2015]
Andevski, MilicaBlended Learning at Universities
[2015]
Kupusinac, Aleksandar Edutainment in Higher Education: an Example of an IoT Based Game [2017]
L. Petrović; D. Stojanović; Labus, Aleksandra B.Preliminary Experiences with a Tablet PC Based Learning [2013]
Čičević, SvetlanaWearable solution for assessing psysiological arousal toward students' interest and engagement in the classrom [2016]
B. Rodić-Trmčić; G. Stanojević; R. Šapić; Labus, Aleksandra B.Students attitudes towards learning in educational environment
[2011]
Čičević, Svetlana Filters
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