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Adapting a real-time 3D desktop game to run in an integrated environment consisting of a set-top box and mobile phones
Title: | Adapting a real-time 3D desktop game to run in an integrated environment consisting of a set-top box and mobile phones | Authors ![]() | Bjelica, Milan ![]() ![]() ![]() ![]() ![]() |
Issue Date: | 2013 | Publication: | 2013 21st Telecommunications Forum Telfor (TELFOR) | Type: | Conference Paper | DOI: | 10.1109/telfor.2013.6716398 | WoS-ID: | 000349857500231 | Scopus-ID: | 2-s2.0-84894297003 | URI: | https://enauka.gov.rs/handle/123456789/484625 | Metadata source: | Migrirano iz RIS podataka | M-category: | Mp. category will be shown later |
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