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Research outputs
„Play and Learn“, Video Games and Digital Play in Early Childhood Education
[2025]
Stevanović, Miljan ChatGPT’s Capability in Solving Mathematical Modelling Problems [2025]
Vučićević, NemanjaChatgpt 5.2 i finansijska matematika: analiza tačnosti i obrazovne vrednosti generisanih rešenja
[2026]
Vučićević, Nemanja Remote Project Management in the Metaverse Using BIM and Extended Reality (XR)
[2025]
Dudhee, Vishak; Bandara, Prasanna; Psarros, Charalampos; Nalakath, Azhar; Vukovic, Vladimir Participatory Design of Educational Escape Room Video Games: A Media Literacy Case Study
[2025]
Kostić, Miloš Photogrammetry in 3D Game Development Education: A Case Study of Student Learning
[2025]
Pejić, Petar The Illusion of Understanding: Digital Empathy and Emotional Mimicry in AI-Driven Education
[2025]
Vučenović, Tamara Monetization of a Multi-Sided Innovative Platform – A Case Study of the STEDDY Project
[2025]
Dalton, Sanja Reusable Unity-based Puzzles for the Escapp Educational Escape Room Platform
[2025]
Ćosić, Maja; López-Pernas, Sonsoles; Gordillo, Aldo; Barra, Enrique; Santamaría-Urbieta, Alexandra; Kostić, Miloš Immersive Learning in Higher Education: Integrating Artificial Intelligence and Virtual Reality
[2025]
Stevanović, Miljan Filters
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