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еНаука >  Резултати >  Gamification in Art: The implementation of elements of video games in works of art by the method of augmented reality
Title: Gamification in Art: The implementation of elements of video games in works of art by the method of augmented reality
Authors: Stevanović, Miljan  ; Pejić, Jelena  ; Pejić, Petar  
Issue Date: 2023
Publication: Digital performing arts : participatory practices in a digital age : [edited collection of themed essays] / edited by Aleksandar Dundjerović, Ivan Pravdić
Publisher: Belgrade : University of Arts
Type: Conference Paper
ISBN: 978-86-7167-064-7 Search Idenfier
Collation: str. 126-147
URI: https://enauka.gov.rs/handle/123456789/930754
URL: https://zenodo.org/records/7714356
https://www.arts.bg.ac.rs/en/dpa-conference/digital-performing-arts-participatory-practices-in-digital-age-6th-8th-april-2022/
Metadata source: (Preuzeto iz ORCID-a) Pejić, Petar
(Preuzeto iz ORCID-a) Stevanović, Miljan
Note: Prema uvodnoj reči, publikacija sadrži radove sa istoimene međunarodne konferencije, održane u hibridnoj formi od 6. do 8. aprila 2022.
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